![]() ![]() They’re all fetch quests, or arbitrary moments where the characters proclaim it’s time to talk to Steve at Scoops Ahoy, or agree they should all meet at Mike’s basement. The main missions are hampered by their need to hew close to the source material. ![]() I enjoyed that element, but it does nothing to expand the lore, dig deeper into the characters, or show interesting beats happening outside of the main story. Playing an adaptation like this is nostalgic in its own right, as direct video game adaptations of popular media are rare these days. The story beats are identical to those of the show, but the dialogue is truncated. In Stranger Things 3: The Game (which is confusingly the second Stranger Things game), you control the main cast from an isometric perspective to explore the town of Hawkins, Indiana, and beat up monsters and bad guys as you play through the events of the third season. ![]() The aesthetic makes the game feel like it should have been released for the Super Nintendo, but the simple action gameplay holds it back from being a worthwhile companion to one of Netflix’s biggest hits. A 16-bit callback video game is well-suited to tap that same viewership vein. Stranger Things is a well-executed throwback to classic ‘80s nostalgia that follows a group of kids in a small town as they solve world-threatening mysteries and try to grow up at the same time. ![]()
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